This was another design subject, but unlike the others it was more about thinking of the logic of games rather than making them. A lot of thought process was needed for this subject as we had to think of every little detail we could in order to 'paint' the perfect picture. Many amendments and critic was given and taken in order to come up with any final product.

Analytical Critique

For the analytical critique we were required to pick on of the topics presented to us and in detail describe character developement.

Character Biography

We were to think in great detail about any given character, and describe everything about them and how they would develop within a game. This included everything from motives to childhood trageties, in order to create a realist and believable character.